I am a student of the social and applied cognitive sciences.
As a PhD candidate, I study one of the cognitive factors that leads individuals to perceive others as competitors (a type of cognition that I call "zero-sum thinking"); previously, my Master's thesis examined the Uncanny Valley. I am also a student of behaviour change and Community-Based Social Marketing.
I am a self-taught software developer.
I started programming when I was 12. It all started with Final Fantasy VII. I wanted to build the BEST fansite. So I studied and hacked HTML source code, learning how things worked through trial and error. After a lot of error, I built a site ("The Final Fantasy 7 Dungeon"), and even got it indexed by the Yahoo! search directory (this was back when Yahoo! was still cool). The Internet has changed a lot since then, and so have my aspirations, but I still have the same basic curiosity.
I am passionate about environmentalism, social justice, and science.
University of Guelph, Guelph, Canada. My dissertation examines zero-sum thinking – loosely defined as the perception that "your gain is my loss" – and applies it to the issues of 1) competition in classrooms, and 2) prejudice towards individuals who practice consensual nonmonogamy.
Carleton University, Ottawa, Canada. My thesis examined the Uncanny Valley – defined as a nonlinear relationship between human-likeness and affective response – using computer generated stimuli that varied in prototypicality and graphical realism. Category conflict and atypical feature hypotheses were tested.
Bishop’s University, Quebec, Canada. My honour's thesis was titled: Terror management theory and human affect in response to computer generated voices.
Burleigh, T. J. (in press). A challenge to the study of individual differences in uncanny valley sensitivity: The importance of looking at individual-level response patterns. Interaction Studies.
Ferrey, A., Burleigh, T. J., & Fenske, M. (2015). Stimulus-category competition, inhibition and affective devaluation: A novel account of the Uncanny Valley. Frontiers in Psychology, 6:249. doi: 10.3389/fpsyg.2015.00249
Burleigh, T. J. & Schoenherr, J. R. (2015) A reappraisal of the uncanny valley: Categorical perception or frequency-based sensitization? Frontiers in Psychology, 5:1488. doi: 10.3389/fpsyg.2014.01488
Burleigh, T. J. & Schoenherr, J. R. (2015) Uncanny sociocultural categories. Frontiers in Psychology, 5:1456. doi: 10.3389/fpsyg.2014.01456
Burleigh, T. J., Schoenherr, J. R., & Lacroix, G. L. (2013). Does the uncanny valley exist? An empirical test of the relationship between eeriness and the human likeness of digitally created faces. Computers in Human Behavior, 29(3), 759-771. doi: 10.1016/j.chb.2012.11.021
Burleigh, T. J., & Meegan, D. V. (2013). Keeping up with the Joneses affects perceptions of distributive justice. Social Justice Research, 26(2), 120-131. doi: 10.1007/s11211-013-0181-3